Jabberwocky: a diceless battle game for fantasy armies (1997)
Speeltijd: 30
Min. Leeftijd: 12
Spelers: 2
Uitgever: Hamster Press
Ontwerpers: Chris Engle
Kunstenaars: Onbekend
Mechanismen: Simulation
Min. Leeftijd: 12
Spelers: 2
Uitgever: Hamster Press
Ontwerpers: Chris Engle
Kunstenaars: Onbekend
Mechanismen: Simulation
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Tactical scale tabletop miniatures game. A diceless mechanic means A always beats B always beats C... but B can get advantages to beat A, etc.
For instance,
Double ranked pikes can not be defeated in frontal attacks
but
Blades defeat Pikes in frontal attacks
Therefore, you CAN defeat double ranked pikes in a frontal attack if the attacking unit is Blades. Similarly, you read down a list of conditions until you get to the first applicable one & use the result.
Figure scale & numbers, & base sizes, are left up to the player. The intended standard game size is 10 stands. Rules allow for play of historical battles, but also include rules on monster types & abilities, magic effects, etc. A number of army lists and a point-build system are included.
For instance,
Double ranked pikes can not be defeated in frontal attacks
but
Blades defeat Pikes in frontal attacks
Therefore, you CAN defeat double ranked pikes in a frontal attack if the attacking unit is Blades. Similarly, you read down a list of conditions until you get to the first applicable one & use the result.
Figure scale & numbers, & base sizes, are left up to the player. The intended standard game size is 10 stands. Rules allow for play of historical battles, but also include rules on monster types & abilities, magic effects, etc. A number of army lists and a point-build system are included.
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ag.gameitem.lastUpdated: 2025-04-22 03:59:06.471